Atlas Classes Expansion!! Take a look at the cute designs!





Good morning, everyone!
Today's a big day! All High Fantasy, Techno Fantasy, and Natural Fantasy Classes are now available! This is a real monster of an update, with 1.5x the page count of the Core Classes file. That's because most of these Classes are either very particular or very flexible in their options, so in an effort to accommodate everyone's playstyle, most Classes have Variant Pages! Especially you, Pilots!
Let's take a look at what's inside!
Starting with High Fantasy, we have the Chanter, Commander, Dancer, and Symbolist sheets.
These ones don't get too crazy, but Symbolist does have a space for those artistically-inclined folks to draw their active symbols! Chanter has these adorable music notes, too!
Moving to Techno Fantasy, this is where things get wild.
Esper's Brainwave Clock is built into the Class Sheet itself, including a helpful MP cost reminder, and Mutant's Therioform has options to include or exclude their Genoclepsis help text--they wouldn't all fit on a single page with the Genoclepsis info, so you can go for a one-sheet version or break it out into two sheets of paper. And if you go without the help text at first but change your mind, I've included a Genoclepsis Reference page so you don't have to redo your current sheet!
But of course, the real star of the Complexity Show is Pilot (as usual!)
This Class alone accounts for 26% of the entire expansion, a whopping 13 pages of options. That's because Pilots have access to an entire additional equipment system in Modules.
Each and every default module is included--every weapon, every armor, every support module. Not to quote the commercials, though, BUT THAT'S NOT ALL! Because they have access to customized, rare modules, too!
These blank module pages have front and back versions, so you can tailor your book to your own needs. I've also included a "Configuration" page (that includes a notes section on the back) that's intended to be a "quick reference" of sorts to your currently enabled modules. Write in the shorthand for your Qualities and keep your vehicle's stats all in one place. Oh, what's that, Flexible Configuration users? Why, yes, you can print multiple Configuration pages, name them, and use them like gear sets! Just make sure you keep track of how many modules you can quickly switch between c:


Lastly, we have Natural Fantasy! And I must say, I really think I outdid myself on the designs for these ones. I mean, just...
LOOK AT GOURMET. They have an actual cookbook! It's ringbound! And pixel art ingredients!? Ah! I need to play one NOW!
Invoker and Floralist also have some delightful and colorful sheets. It only makes sense to have the Growth Clock be a blooming flower!
These were a real treat to make, and I've gotten no end of support from all of you wonderful people! My work isn't done here, though, as I've got a handful of requests to implement and personal goals to reach.
As always, take care and I'll see yo--
Oh? What's that over there? Huh, it looks like...
Bonus Classes!?
Well I'll be darned, if that isn't the most over-the-top write-in box for suit symbols I've ever seen.
Until next time, everyone!
-Ember Wistaeria
Files
Get Chiaerie Blossom Character & Class Sheets
Chiaerie Blossom Character & Class Sheets
A set of character & class sheets for Fabula Ultima!
Status | Released |
Category | Physical game |
Author | Chiaerie Blossom |
Genre | Role Playing |
Tags | character-sheet, Dice, fabula-ultima, Tabletop, Tabletop role-playing game |
More posts
- Equipment Cards & Variant Classes!9 days ago
- Custom IP Item Names & Gridless Maps!12 days ago
- Added Group & World Sheets!13 days ago
- Variant Page Update!17 days ago
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